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If you are a qualified candidate and would like to learn more about one of our open positions, please send your resume here:
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Jobs Updated January 2011 |
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Game Designer |
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Our Midwestern client is looking for a Game Designer to help create and expand their online strategy games. Join a fast-paced, cutting edge environment where your contributions will help define the future of strategy gaming. This positions designs game systems and play objects for online strategy games, plus analyzes game systems and individual play objects for balance. |
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Lead Game Designer |
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Our West Coast client is seeking a Lead Game Designer for a new MMO project. This is an exciting opportunity to conceive and lead the game design of a new flagship project. This role leads the design team, providing day-to-day and long-term direction, goals, mentoring, and guidance, plus works with other team leads to service their needs, and maintain an excellent flow of cross-disciplinary information. Broad knowledge of game design, game mechanics, game balancing concepts and techniques is essential. |
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Senior Combat Designer |
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Our Midwestern client is looking for qualified Senior Combat Designer with experience in designing ranged combat systems for third person, character-based games. The position requires scripting experience and the ability to work with animators to produce multi-move combat sequences with professional look and feel. Tasks include mapping combo sequences using proprietary tools, building animation trees in the Unreal Editor, and writing scripts to access features exposed by gameplay engineers.
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Flash/ActionScript Programmer |
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Our Midwestern client needs a skilled Flash/ActionScript Programmer to create Flash assets for the user interface of the games and the ActionScript code to drive it all. This role works with C++ programmers to integrate the ActionScript with the underlying C++ game engine. Client will consider candidates with other web development experience in lieu of games experience. |
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Gameplay Programmer |
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Our Midwestern client is looking for a skilled Gameplay Programmer. As part of the development team, you will work closely with designers and artists to create key game systems. This role works with a team of highly talented programmers, artists and designers, and is responsible for designing and implementing gameplay systems code for massively multiplayer games. |
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Rendering Software Engineer |
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Our Northwest-based client is seeking a Rendering Software Engineer to work closely with existing rendering team to render on PS3 systems, and create visuals for game titles currently in production. This role will develop new features and technology for a cross-platform, multi-title rendering and game engine, data pipeline and artist tools. |
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Tools/Application Software Engineer |
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Our Northwest-based client is looking for a highly qualified Tools/Application Software Engineer to work with production team to develop, write and debug leading-edge proprietary toolsets and applications for front-end or gameplay editing. This role also provides training and tutorials to production staff, plus provides technical support to production. Client will consider candidates with commercial application development experience in lieu of games experience. |
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Senior Producer |
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Our client is a major West Coast developer seeking a Senior Producer for an exciting new multiplatform MMO founded on an original IP. This role is responsible for directing the development of a product from concept to final product release, and for executing on the “creative vision” of the product, plus all phases of the product development cycles including pre-production, production, quality assurance, documentation, and launch. Previous MMO experience is beneficial, but not required. |
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